| Windows desktop editor | Implemented | Localized editor and installer. Recommended and Full installations include private offline Build Tools. Installed editor and CLI access require valid activation. |
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| Browser playground | Initial version | Edit loose source with local browser compilation, diagnostics, Run/Stop, and visual output. It does not provide the full desktop project workflow or bundled project media. |
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| Windows application export | Implemented | Console and graphical builds for AMD64, ARM64, and 32-bit x86. The x86 target requires Windows 10 or later and SSE2. |
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| Linux application export | Implemented | AMD64 and ARM64 console and graphics. Graphical output uses X11/XWayland or a direct-display fallback. These targets do not expose Raspberry Pi GPIO. |
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| Raspberry Pi OS export | Device validation ongoing | ARM64 and ARMv7 console, graphics, and supported digital GPIO. Graphics need direct display access and suitable permissions without a competing compositor. SSH deployment requires a configured destination; the editor uses existing key or agent authentication. |
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| Linux RISC-V 64 export | Preview | Experimental console-only builds. Graphical programs are not supported. |
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| Phone preview | Preview | One paired phone receives supported 2D/turtle output while execution stays on the desktop. Android native-build and physical-device validation remain release gates. |
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| Standalone web and Android apps | Planned | Exportable web applications and standalone Android APK/AAB packaging are separate future work. |
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| macOS and iOS | Not confirmed for release | A validated macOS editor/export or iOS application release has not been established. |
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